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Kasra Kalami

VFX Artist

  • CONTACT
  • GAMES
    • BATTLEFIELD V FIRESTORM
    • EIRA’S TALE
    • LATIFA
    • METAL SHELL
    • NFS HEAT
    • NITRO PUNCH
    • PRIMETIME CANYON COMBAT
    • SEA OF SOLITUDE
    • STAR WARS BATTLEFRONT II
    • TRIBAL CONFLICT
    • WASTE OF SPACE
    • #9 (no title)
      • SHADERS/VFX
      • Models/Animation/Rigging
      • Scripts

Models/Animation/Rigging

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The OilSpitter

Modeling, rigging and animations were done in Maya, textured using Photoshop. Shader and VFX were done in Unity.

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Animations For My UDK Spells

These are some animations done in Maya and later used for a UDK Project which you can see here. The rigg was done with my friend Ella Svahns autorigg, you can check out her amazing work here.

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Monster Animation and Rigg

This is a monster I created using Maya and Mudbox. It was made for a project where me and six other students made a short animated movie.
I really wanted to make the monster easy to animate for the other members of the group so planning ahead the rigging part of the process was very crucial.


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