Tribal Conflict is a RTS-game set in a post-apocalyptic world where tribes need to gather resources to survive and fight off enemies disturbing their territory.
School project: 10 weeks (half time), made using our own game engine.
Team: 4 level designers, 7 artists, 5 programmers, 5 technical artists
• Texture/Model Optimization
• Sound Effects
You can view my contribution to the game here.